In this section you can see projects I might be working with.
Plazma Burst 3 is meant to be a sequel to Plazma Burst 2, hopefully containing both Plazma Burst: Forward to the Past and Plazma Burst 2 campaigns.
I post monthly development updates on
my Patreon page - mostly game engine & gameplay-related ones,
often with videos (like
this and
this).
Development posts look like
this. You can send direct messages to me via Patreon or simply support my efforts this way.
Closed (at least initially) beta is in plans, but it will happen either closer to release date or I'll start preparing it when my Patreon will have 100 stable supporters of any paid tiers in total.
Completion date of Plazma Burst 3 with campaign mode is unknown by now.
PS: Plazma Burst 2.5 is a temporary name I've been using for Plazma Burst 3 without campaign mode, although I'm working towards game that will come with campaign mode at this point.
PSS:
My Twitter page contains old development progress updates, though I no longer use it since it is hiding my tweets from unregistered Twitter users.
I'm updating Plazma Burst 2 HTML5 version on a monthly basis, usually these include fixes and small updates.
I'm updating this game occasionally and it is a first game that I'm not working solely on my own, it is already playable and it is an open-source game.